AI Insights · Timothy · July 2025
Top Planes Games Performance in Poland, Q2 2025
Explore the performance trends of the top 5 planes games in Poland during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the top planes games in Poland demonstrated varied performance trends across downloads, revenue, and active users. These insights are drawn from Sensor Tower's comprehensive data.
1945 Air Force: Airplane Games from ONESOFT GLOBAL PTE. LTD. saw a gradual decline in weekly revenue, starting at approximately $2K and dropping to $1.3K by mid-June, before rising again to $1.8K at the end of the quarter. Weekly downloads fluctuated, peaking at over 2.6K in early April and declining to around 1.7K by the end of June. Active users showed a significant decline from 25.7K in late March to 12.6K by the end of the quarter.
Airline Manager - 2025, published by Xombat ApS, experienced a steady weekly revenue, with values ranging from $700 to $1.3K, peaking in late April. Downloads were variable, with a notable increase to 1.1K mid-May, but they averaged around 600 towards the end of the quarter. Active user numbers remained relatively stable, fluctuating slightly around 5K.
RFS - Real Flight Simulator by RORTOS SRL maintained consistent weekly revenue, mostly between $800 and $1K. Downloads were low but stable, averaging about 40 per week. Active user numbers remained steady, hovering around 320 throughout the quarter.
Wings of Heroes: WW2 Planes, also from RORTOS SRL, saw weekly revenue ranging between $700 and $1K, with a peak in early April. Downloads varied, with a significant low in early June at 164 before recovering to 808 by the end of the quarter. Active users showed resilience, maintaining around 13.5K throughout the period.
Metalstorm: Fighter Jet Game from Starform experienced fluctuations in weekly revenue, starting at $624 and peaking at $1K in June. Downloads were highest in mid-April at 1.7K but settled to around 600 by the quarter's end. Active users showed a rise to 2.9K mid-April, tapering off to approximately 1.7K by the end of June.
Overall, the performance of these games in Poland during Q2 2025 highlights the dynamic nature of the mobile gaming market. For more detailed insights and data, visit Sensor Tower.